Sometimes I just fail to understand you Rocky. Your 12 hour race has recently been cancelled due to a lack of interrest, and your answer is to create a brand new multi-class, multi-rounds endurance league...
Keep it simpler Rocky! You get your biggest successes when you keep things simple - ie: the 10 years LFS anniversary event.
You remind me of Dany Bahar, of (former) Lotus fame... An ego-driven, "over-the-top" dreamer, creating an army of new models, and joining pretty much every high profile motorsport series on the face of earth, all of that with no coherence whatsoever... Well, things didn't end up very well for him either.
But anyway, good luck.
Indeed.
Assuming that he's getting a full grid for each class. Which is extremely unlikely at this point.
But you're right either way. The 3 class system accelerated the demise of MoE. It is/has been working in RM's 16 hour race only because of the events' huge success and the multi server system.
Considering that a GT3 is more or less a dumbed-down GT2 in LFS - hardly.
GT1/GT2/NGT has been ran by the RM 16 hours event for years, same for the (now inactive) MoE with GT1/GT2, GT1/2WS with GT1/GT2, LLM's GT3 league is running GT3, etc, etc, etc.
Also, the faster NGTs might mix it up with the slower GT3s. Which is either a good or a bad thing, depeding of your prospective
This is the amount of (demo/S1/S2) players (who claim to be) from Morocco, who created an LFS license since 2003. Not the amount of moroccan players driving online on a regular basis in 2012.
Out of those 754 I would bet that only a short dozen of them are active on demo servers on a weekly or mothly basis these days. Maybe 1 or 2 on S2 too, if you're lucky.
As far as I know, buying a license online is the one and only way.
This is probably the one scene that shows how badly needed .vob mods were. It wouldn't have had half its charm with unmodified UF1 or XFG bodies.
If there was one criticism on it, it would be the usage of AIs for the Golfs. When you know LFS a little bit it's easy to spot with their identical and very predictable line. However, it is not such a bad flaw, since the video is not aimed at LFS players in particular, and therefore the average viewer might not notice that immediately.
My own favourite scene is the intro. Eye candy shots on the driver, hilly Aston sceneries in the background, and nicely inserted credits, with an elegant yet catchy atmospheric theme. You know you're about to watch something special right from the start. It takes talent to make such a long scene with only 1 camera switch, but here they manage to do that so brilliantly.
Overall, outrageous video producing and camera work, solid driving and clear artistic sensibility, what's not to like?
There are so many LFS-based videos I would class as "good" or "decent", but this one is one out of the very few three or four that I find truly "inspiring". And this, while I've never been into drifting, LFS .vob mods, or special effects driven video materials.
I am personally interrested(depending on details such as schedule/ruleset/entry list, though) but since my team is extremely active there is no way I would be able attract 1 or 2 other drivers, let alone 4.
Re-watched this, 3 years later... And OMG, what a blast!
Vob mods and real sounds were 2 very gutsy calls, but in the end they really make the difference, they're pretty much the X-factors in that whole thing, alongside the fabulous post-production effects, and the great sync and harmony between the music and the images.
Still waiting for an other LFS based vid to come any close to this...
Seriously, I can't stress this enough... MASSIVELY underrated movie within the LFS Forum community
However it managed to get a huge success on YouTube, with 215.000+ views so far.
IIRC in the pre-S1 era the devs actually made an unreleased street course based on Miami(?), which was the base of today's South City, but I might be wrong!
Don't worry, that's just a general trend with the LFS community... Many people taking everything so seriously
No need to join a team just for the sake of it, most teams are more about ego than racing.
Joining the wrong team can bring more distractions than benefits. I've been in 3 different short-living teams as a beginner, and overall it was a rather mixed experience, on one hand it allowed me to get to know some nice people, get started with endurance racing, and get some strong sets in the process, but on the other hand I didn't feel like it taught me anything new about the game or racing in general.
It's not that hard to just learn by yourself anyway, you can find many tutorials and replays online.
Plus you can still ask others for help, either on the forums or on online servers.
I'm often on cargame.nl S2 too, if you see me online feel free to ask me for sets or advices.
True. And this can transfer to so many disciplines other than racing.
I don't know if I agree with that. If you want to learn quickly, then it might be the best way, yea.
However, as a rule of thumb, I'd say that it's best to learn with whatever you're the most comfortable with. And in this case, for most beginners it's usually FWD.
Best way would be to get them from other players on online server IMO.
There are a few GT2/GT3 sets on setupgrids also.
There are also some on LFS Forum, but they're harder to find. Here are a few GT3 ones(Note: CTRA's "GT2" class used the 28-32-34 restrictions that are nowadays used for "GT3". So those are effectively GT3 sets, even though the thread refers to them as "GT2")
Also, here's a post by scipy teaching you how to convert GTR setups to GT2.
OK, I get it now. Problem is, my skin is dark-ish blue and the logos in question are white instead of black. See the picture - sorry for the ridiculously small resolution, can't find any better.
This is why I was looking for a pre-made transparent layer, I was looking for simply inverting the layers' colours, turn it from black to white and there you go.
Is there any clean way to invert the logos' colours in the case you presented boothy?
BTW please forgive my noobishness, in the past I was only doing simple stuff with Paint.net. Now I am trying to get started with GIMP. Always learning on the fly might not be the best way though, maybe I should look for an online guide or something